Page 103 - Metropolis Megazine No.120 International
P. 103

and  the  main  mission,  you  can  rebuild   narrative  and,  consequently, more  ela-  down the entire system from within. The
            structures destroyed by the cataclysm.   borate cutscenes [narrative transitions in   greatest villains and manipulators emer-
            We can build roads and, now, the mono-  animation].               ge in chaos and conflict. Its predecessor
            rail  to  facilitate the  transport  of  goods                    dealt with the fear of fragmentation and
            between the main warehouses. Remem-  Events in the game evolve in line with   isolation («Death Stranding» released
            ber that the more transport or rescue   events in the real world. As Margaret   just before the start of the COVID pande-
            missions you complete, the more bonu-  Atwood used to say, ‘In science fiction,   mic). It's a true classic where, in an isola-
            ses you get, from materials (for construc-  it's always about now.’ In the first game,   ted world, someone fights atavistic for-
            tion) to new weapons and tactical upgra-  Hideo Kojima addressed the importance   ces to unite humanity through a network.
            des for your missions in the field.  of connecting cities and isolated outpos-
                                             ts with their pockets of humanity. In this   In terms of narrative, we're only going
            The focus of «Death Stranding 2: On the   sequel, that connection (i.e., the fact that   to lift the veil (I'm already 30 hours into
            Beach»  remains on  the game's  design   we are too connected) and the dangers   the  game).  But I  think  that, in line  with
            and gameplay. The design is even more   of manipulation (inspired by the disinfor-  what PlayStation has done in its history,
            refined in the various visual landscapes.   mation rhetoric of social media) are cal-  especially  with  superlative  studios  and
            The gameplay is smoother with more   led  into  question  when  trying  to  break   creators like Hideo Kojima, we should let
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